About
Education: Bachelor's of Software Engineering (Honours)
🎓 DEAKIN UNIVERSITY , Melbourne
A highly motivated IT professional, with a strong background in various programming languages, data tools, and cloud computing. Seeking opportunities to apply my technical skills and passion for building efficient data systems that drive intelligent, data-driven solutions.
Drop a mail @ aryanbagoria12@gmail.com
Skills
Development Skills
Cloud skills
Data Engineering Skills
Other Skills
Browse some of My Recent
Projects
Radio Frequency Identification System (RFID)
MEAN stack Web-app for Smart Food Inventory Management System incorporating RFID tags detecting the flow of goods.
Real-Time ETL (Kafka)
Built a real-time pipeline fetching JSON data from APIs, staging it in PostgreSQL, and streaming via Kafka to Spark for transformation. Stored cleaned data in Cassandra and orchestrated the entire workflow using Airflow DAGs within Docker for scalability and automation.
End-to-End Azure ETL for eCommerce
Designed an automated and parameterized data pipeline to ingest ~1M records from HTTP APIs and MySQL into Azure Data Lake Storage. Processed and transformed data using Databricks with Medallion Architecture and published analytical views and CETAS tables in Synapse Analytics.
DeepFake Detection (AI)
Processed 141K+ real and fake images using MTCNN for facial landmark extraction and data preparation. Trained a custom CNN achieving 84.8% accuracy in distinguishing real from manipulated faces.
ROS2 - Aerial Drone Stunt System
Programming a drone to artistically draw alphabets in the sky, encompassing both vertical and horizontal movements.
FPGA - Smart Car Parking System
Developed a Parking System in FPGA using Verilog programming, incorporating the functionality of detecting available spaces.
Hand Gestured Robot - FOR MEDICATION
To facilitate the delivery of contactless medication to patients, specifically designed for situations such as COVID-19.
Featuring My First Project: Lost in space (C++ Game Development)
Designed and programmed a 2D space game in C++ featuring player navigation, map exploration, resource tracking, and interactive in-game pickups.